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Chain motors

  • mmdev3

    Hi there,

    I'm not sure that the physics can handle the stresses that you're putting on the joints.

    Perhaps using regular bolts and rotators would help? Have you tried something like that? Or perhaps an advanced rotator?

    Also bear in mind that you could us a keyframe at either extent of a joint's rotation and you would get smooth rotation between them.

    It may take some fiddling about but I'm sure there's a way to get the result you want although the solution may not be entirely mechanically realistic.

  • realm_seeker

    '@mmdev3 I am still struggling with this but in a new context. I have recently posted my issue requesting animation help. I am now using keyframes and I do use a rotator for tire rotation. That works as well as turning animation but trying to animate another connector for vertical lift is giving me all kinds of problems. I explain further in the video posted in this next post. https://feedback.indreams.me/forums/917434-dreams-how-do-i/suggestions/39018511-how-do-i-solve-my-animation-problem

  • realm_seeker

    '@mmdev3 I tried using a rotator. It didn't work at all in this context. I made the object movable and loosened the tightness.

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