How i do i make it so you have to beat the dream without dying to get the prize?
I'm making a dream with multiple scenes and I want to make an achievement where you beat it without dying. I know you use variables but I need some help understanding them better and maybe a demonstration would help alot.
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Go search fo "Death Count: Proof of Concept" by OreganoSpindle.
It's a game scene, so you wont find it under dream surfing. I made a quick level to show how this could be used.
To answer the question in this post: the controller gadget has a "Is Dead" output. I wired that to add 1 to the variable every time it's powered on.
Try beating the level without dying and then beat it after dying one or more times to see the different end states.
I named most of my gadgets, so you can remix it and see how everything is set up. Feel free to take any of the logic or leave a comment if you have more questions -
Dude thanks so much!
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