Emit Towards Tag?
Is there a way to make an emitter shoot towards a tag on my player?
I'm trying to make decent guns for my bad guys. Right now I just have them set to look at, turn towards, and follow me, with an emitter shooting straight forward, but sometimes that means a bad guy will walk up right next to me and just repeatedly shoot next to me instead of at me.
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So change their logic so they won't walk up next to you, or that if they get within a certain range, they'll opt to melee instead.
If you want bullets to hit a tag, you can do that with a follower on the projectile, but it means that they'll always hit a tag. -
You could add a "look at" rotator to the thing doing the firing, as opposed to the bad guy themselves. (Maybe that's what you already tried; not sure...)
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