Between possessed vehicle destroying and new one spawning I want to hid the imp and prevent camera roaming
I want a possessed vehicle to be destroyed and a new one emitted at a spawn point - I have that logic working.
The vehicle is set to auto-possess.
However, between the possessed vehicle destroying and the new one spawning the imp appears and the player can now zoom around the scene briefly. When the new vehicle spawns it is auto-possessed again.
How can I prevent the imp from being visible and how can I prevent the player zooming around the scene between vehicle destruction and respawn?
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You should be able to place a controller gadget, and tell it to have "no possession"(?). Then turn it on for the transition, maybe? Or maybe you need to do that on a puppet controller?
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