Aratiatia
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Aratiatia created a post,
Connect Piston\slider output to advanced mover gadget to create proportional movement
From a central point (x = 0) I want the player to use the left DS4 stick to move a puppet right and left as usual. However, as the puppet moves away from x=0 so x becomes positive I want it to also...
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Aratiatia created a post,
Copy the same colour choice from a text displayer to a number displayer.
So I have a colour for my text displayer that I want to be identical in my number displayer. How do I instantly copy the colour from the text displayer colour picker to my number displayer colour p...
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Aratiatia created a post,
Set up a timer that becomes the score at end of level?
I want a timer that increases from zero to post its value to the scoreboard at the end of the level when triggered by logic.I want the lowest time to be the highest/best score. The longer/higher th...
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Aratiatia created a post,
John! How did you switch quickly between DS4 and Moves in the livestream?
In the livestream today, I noticed John was picking up the DS4 and then the Moves and switching between them quickly. How? I find the DS4, although powered on, does not move the imp when I have the...
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Aratiatia commented,
OK so the creation is an element. Looks like elements are either public and remixable or private. I didn't understand that private/public/remixable options vary depending on the TYPE of creation.
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Aratiatia created a post,
Change a released creation from public, not remixable to remixable?
I've shared an element online and chose the public but not remixable option. I now want to make it remixable for others to use. I can't see where to do this, how do I change that?
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Aratiatia created a post,
Between possessed vehicle destroying and new one spawning I want to hid the imp and prevent camera roaming
I want a possessed vehicle to be destroyed and a new one emitted at a spawn point - I have that logic working.The vehicle is set to auto-possess.However, between the possessed vehicle destroying an...
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Aratiatia commented,
OK that worked perfectly, thanks!
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Aratiatia commented,
OK thanks John, will give it a whirl :)
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Aratiatia created a post,
Remove all lag from a follower so it follows perfectly?
I have a non-collidable sculpt which I want to follow a tagged sculpt that has normal physics and which is controlled by the player.Even with all follower settings at maximum, the non-collidable fo...