Please add logic outputs for "if player 1 posses this, then..."
I am not sure if it's already possible somehow, but I would like to make a logic where if specifically player 1 posses one character then some some tags are turned on, and if player 2 were to possess then other tags would be turned on. However, I have so far not found any output that is linked to the player number. The closest thing is the controller tweak menu where you can turn on or off if a specific player can possess a character.
So in short, I would like to see a logic output tied to the player number. For example: "if player 3 possess this character" and then make a wire from that output
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Additionally, I would like to see tags associated with player number. So for example, maybe a trigger zone only detects player 2, etc
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Connect the "Possessed" output wire on the controller sensor to a "Splitter" gadget. There will be a "Player 1" output on the splitter that should tell you whether Player 1 is possessing the controller sensor. I believe all of the output wires on the Controller Sensor can output "Player Value" fat wires.
For the trigger zone example, I believe the Trigger Zone will also output a "Player Value" fat wire if it's set to detect controller sensors, so you should be able to split that wire just the same.
Hope that helps!
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