phort
- Total activity 159
- Last activity
- Member since
- Following 0 users
- Followed by 0 users
- Votes 0
- Subscriptions 65
-
phort created a post,
How do I delay a signal by 1 frame?
I discovered two gadgets that delay a signal - the Wireless transmitter/receiver, and the Exclusive Gate. Is there a reliable and simple way to do the same without those gadgets so it doesn't affec...
-
phort created a post,
A way to propagate changes back to a creation
It’s so much faster to iterate on an object such as a character when you have an actual level than it is to go back and forth between the object and a scene. I converted my character to an object a...
-
phort commented,
I wrote up what I was able to find here:https://feedback.indreams.me/forums/917434-dreams-how-do-i/suggestions/36376984-creating-a-fully-custom-puppet
-
phort commented,
If you're using the Basic puppet, it's right there in the puppet logic chip. In the advanced puppet, you have to expand a chip inside another chip to get to the controls.
-
phort created a post,
Creating a fully custom puppet
Hey all, I spent quite some time last night figuring out how to build a puppet completely from scratch with custom animation, and some of it's not very intuitive so I thought I'd share what I was a...
-
phort commented,
Doing that doesn’t parent its movement to that object, it only makes the chip apply its settings to that object. If there’s something positional on the chip such as a trigger zone, it won’t move wi...
-
phort commented,
I tried a lot of things in my level and I don’t think it’s possible with puppets.
-
phort commented,
Is the zone sensor's gadget itself, or the microchip it's inside, aligned to the grid? Try aligning that and see if it makes snapping the zone to the grid work correctly.You could also just use the...
-
phort commented,
Are you possessing the controller sensor? I think you can enable Remote Control if you're not able to possess it for what you're trying to do.
-
phort commented,
Point your imp at the object and press L1+Square to enter the object's tweak menu. In the physics tab (the icon is a Newton's Cradle), there is an "affected by gravity" toggle.