How do I set my timeline to ping pong?
I want it to play the animation then rewind. Is that possible?
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Create these gadgets, from left to right:
A timer
Three calculators
A “NOT” gate
Connect the timer’s “timer finished (pulse)” to its own “restart”
Connect its timer output to the first calculator’s A
Tweak the calculator to multiply A by 2 (change mode to multiply set B to 2)
Connect = to the next calculator’s A
Tweak this one to subtract 1 from A
Connect to the next calculator, and change this one to an absolute value
Connect to the NOT gate, which gives you one minus it’s input.
Connect the NOT gate to the playhead at the bottom of your timeline.
Now the timer controls your timeline instead of the timeline’s player controls. -
Open the timeline and wire a signal generator to the playhead (the <> circle at the bottom) and then adjust the signal generator’s sweep time to set the playback speed.
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Thank you for the brilliant answers!
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