Is there a way to do tank controls?
In classic resident evil games with fixed angles you'd have tank controls. Essentially you pushed up to always move the character forward. It helped with the constant changing of camera angles.
I was wondering if there's a way to do this and how?
Thanks.
Also, i love this game so much and i need to say it in every post.
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Thanks for the love Danfromumbrella :)
Take a look in the Mover or Advanced Mover gadgets, they have a "Local Space" button that will be useful to you. Local Space means that a direction is relative to the object, not the scene.
I let you play with it and figure it out now! But come back to us if you get stuck.
All the best,
Pablo -
Instead of wiring "Left Stick" to "Movement" on your puppet interface, wire "Left Stick (Local)" to a Splitter. Then connect Y to the Move Forward input on the puppet interface gadget, and connect X to a rotator gadget.
I assume the walk forward input would handle walking backward if you tilt back, but if it doesn't you could use another splitter to split Y into + and - components. -
Phort. I tried all that and after when I pressed forward I wouldn’t even move forward. Did I mess up the wiring somehow?
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