A way to propagate changes back to a creation
It’s so much faster to iterate on an object such as a character when you have an actual level than it is to go back and forth between the object and a scene. I converted my character to an object and immediately regretted it because it takes so many extra steps to make and test a change now. Can we get some way to “save a version” of the selected creation, or perhaps a way to do it with the Update Tool?
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Also, the process of converting an object to a Creation seems to be irreversible. Why is that?
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While there's currently no way to "push back" changes to a creation, you can save some time activating the Auto-Update option for this character, from the Update Mode. This way, when you come back to your scene from editing the character, it will have the changes without the need to manually update.
Hope this helps!
Pablo
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