Making things break
So I remember in lbp when putting a destroyer in things it let you basically shatter it, is there a way to make a whole scultp (like a Apple) break into pieces on impact or by a trigger zone?
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Not right now but we have chatted about it so it’s possible that feature may be included in the future.
For now what we do is make a broken version of the object (duplicate the element and chop it up using the cutout tool found at the far right in the sculpt tools)
When you want to destroy the object also trigger an emitter to spawn the chopped up version in its place. The cool thing is that the emitter will clean up all the bits after a set amount of time.
Hope this helps :) Peter -
Yeah I was going to record me going in and just cutting it up but the actual recorded doesn't work when you go in to sculpt
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