Get someone to answer me so i can figure this out!
I spawned in a deluxe puppet. I created an animation for the puppet with keyframes on a timeline and set it up to work when i click square. So when you click square he will climb a over a wall. Only problem is if i move the character or resize him at all after that point it breaks the animation. Moving the character causes the animation to play in a random spot when walking up to the wall and clicking square he will teleport somewhere else and do the animation. Someone please help! I have a lot of animations on this level and dont want to start over!
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Scope in before moving the puppet (L1+X).
Keyframes hold positional data, so if you moved the character to the X,Y,Z coordinates of 0,0,0 while recording, they'll fly back to that spot every single time you turn the keyframe on.
When you scope in, you're moving your character relative to the base and not to some given coordinate.
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