How can I make fluid movements for creatures tails or necks that are like dragons or dinosaurs
Is there a way to make fluid movements for sculpts ie tails or necks for creatures like dragons, dinosaurs or anything that requires a fluid movement in order to animate ?? Or is there a tool that can do this?
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Haven’t done this, but I think timelines w/key frames and blend in between the frames, is the way you want to go.
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Ty @Magnus0Mind00 I’ll try that
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