camera for rotating objects?
Im trying to make a 3rd person camera for a rotating sphere, the camera is rollong with the sphere right now how do i make it so it follows the sphere and not roll with it?
-
If you add a controller sensor to the sphere (Create menu > gadgets > Sensors & Inputs > Control Sensor) you can use the camera that would usually come with default puppets.
Now you should be able to possess the ball and the camera will pivot around the ball when you press the right stick. You can change a bunch of camera properties on the 4th page of the camera controller tweak menu.
Hope this helps :) - Peter -
Ive done something like this, using te “follower” chip at the camera, and the sphere taged as u wish. Just give the follower chip the sphere tag, and there u go.
What I cant figure out is how to take control of the camera with the dualshock.
Please sign in to leave a comment.