Screenspace based scaling for Textboxes in Scene
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It would be nice to have just a Solid Shape gadget, or flat shaded sky option, so we don't have to do so many tricky things with Text gadgets
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Elca_Gaming Yeah that would be useful for sure. It's a fairly common way if presenting in-scene info for games.
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Yeah like an objective marker for, e.g. Tower in the distance. It stays a large marker, no matter how close you get.
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