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Ah remember the old days? So do we! Here’s the full archive of the “How Do I” section of our old forums.

Turn off an animation temporarily
0 votes 2 comments
How to stabilize Laser Scope on Puppet movement
0 votes 3 comments
How to Freeze objects in place
0 votes 1 comment
How do I force a specific cam to be the starting POV of my level?
0 votes 2 comments
character jump animation stops mid-air
0 votes 1 comment
How do I stop the paint brushes from stoping and starting and also not scatter for no reason
0 votes 1 comment
Is it actually possible to recreate the built-in puppet functionality from scratch?
0 votes 0 comments
How can i animate an action
0 votes 4 comments
How do I get puppet to bring specific object to specific zone?
0 votes 1 comment
health manager needs explaining
0 votes 2 comments
My tags are not being detected by Look At Rotator
0 votes 0 comments
my animated object wont turn on the spot....
0 votes 0 comments
Transfer puppet animation
0 votes 9 comments
How do I make link doorways to different scenes?
0 votes 3 comments
How can I make a puppet look towards a tag
0 votes 3 comments
How do I start timelines at a place other than the start?
0 votes 2 comments
Maybe somebody can help
0 votes 1 comment
Some emitter and impact sensor help
0 votes 6 comments
grid alignment
0 votes 6 comments
Monitor the voice recorder in real time.
0 votes 3 comments
How do I go previous & next in dream scenes
0 votes 5 comments
How do I rotate or move a character using a rotator or mover gadget?
0 votes 2 comments
How Do I: Disable controls of Player while moving
0 votes 2 comments
Changing the camera transition on the delux Puppet?
0 votes 1 comment
Invisible object
0 votes 4 comments
How do you save the position of an object ???
0 votes 0 comments
How to set up a button combo without use of timers?
0 votes 6 comments
Disable single element/row on timeline
0 votes 4 comments
How can I make a long-armed puppet drag its arms while running?
0 votes 1 comment
How do I get the DS4 Gyro to control a baseball bat?
0 votes 1 comment