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Have a suggestion to make Dreams a better place?

A way to make an element immovable in view mode but initially movable when stamped in a scene
1 vote 2 comments
Ability to create groups/lists of Dreamers
7 votes 0 comments
Ability to like/thumbs-up a feed or Dreamiverse section
1 vote 0 comments
Ability within a Dream to ‘add to play later list’
5 votes 4 comments
Ability to create Dream Teams/Studios with Dreams
7 votes 0 comments
practical setting on reference images
2 votes 5 comments
New "Screen" Gadget
5 votes 2 comments
'Object Affected' port can now have the Trigger Zone 'Detected' port put into it (and others)
3 votes 1 comment
Quick Save saves in the background
3 votes 2 comments
We need a "Visible in Play Mode" setting
3 votes 3 comments
A ‘library/bookshelf’ area to add your fav creations to.
5 votes 8 comments
Live loading and unloading assets after the scene has already started.
8 votes 1 comment
Custom sorting our creations
10 votes 0 comments
Archive Section in the Dreamiverse -- don't let the Dreamscom work be forgotten!
3 votes 3 comments
Gamify DreamsCom (add scoreboards)
7 votes 2 comments
Ability to add comments to screenshots
6 votes 0 comments
Simple ideas to improve Imp & other stuff
4 votes 2 comments
2 tools from other game engines that I would like to see in Dreams
8 votes 5 comments
DreamSurfing searches need a simple cut-off option to make it easier to find good, newer content
5 votes 4 comments
New paint stroke tools
4 votes 2 comments
Sculpt on depth with dualshock and PS Camera
1 vote 5 comments
PS vita gamepad controller
2 votes 0 comments
Medals or badges for Players and an Impy trophy for player of the year
6 votes 6 comments
Make the Tutorial imp quests optional
8 votes 4 comments
Add a 'local space' Motion Sensor output to the Controller Sensor
10 votes 4 comments
Pause/ Freeze frame
16 votes 2 comments
Exclusive Play/Playtesters
2 votes 1 comment
3 different tool ideas
2 votes 0 comments
Is customizable curation possible for everyones homepage in Dream Surfing?
6 votes 1 comment
Directly Edit an Animation Movement Path
11 votes 4 comments