Mr_Niles
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I desperatly need help with this as well as there are no tutorials on the subject in the beta (even though I guess there’ll be some in the final game). :)
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Saw that such a topic already exists in the feedback-section so no need for another one ^^ But yeah it would be a super handy feature to have!
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Nins125 - Yeah I’ll do that :)
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Ok thanks for the answer John! It would be a delightfull feature to have in the future :D
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I got it working by animating Inside a group. Works well together with a follower on the group utself so an object scaling up/down can follow a character at the same time. It gets more tricky when ...
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Thanks for coming back to me, I’ll try your suggestions after work! (y) Can’t wait to get back to dreamin’ :D
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Both good suggestions but I like characters that are more visually tight, so looseness isn’t an option I think. I’ve played around with waxy finish and it’s an OK solution even though it’s a bit sa...
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Maybe wire the sound to ”jumped” instead of ”jump”? Just spitballing here :)
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Hiya!Oh John you genius, works like a charm :D And such a quick answer on a sunday of all days. Hats off to you my good sir! ...now I just need to figure out how to lead the puppet back without get...
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Oh thanks I’ll certanly have a look at your level! :)