TAPgiles
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Hrm... it's not as easy as that I'm afraid. If the target doesn't move, you could simply turn off movable on the object when it hits (detect that with an impact sensor).
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Hrm... are you logged in to PSN?
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Hrm... not sure what you mean. What's the end result you want from this kind of setup?
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You mean like.... this? https://www.youtube.com/watch?v=NgJomScQMV8
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All depends on how it's already set up.Maybe use a signal manipulator to turn the input into a pulse so it only does 1 state change.
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There is a feedback section for suggestions like this.
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Yeah, you don't scroll. You set the window to be able to view the notes you have.
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You can't.What did you want to do that for?
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The sound engine runs separately to the logic engine, so it's not so easy to get the two to talk to each other. This being a prime example, unfortunately.
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As I said, it's all dependant on what camera rig you are using and how it works. My camera rig, for example, may work differently to yours. If you're using Mm's rig it'll work different again (thou...