mawltea
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Nevermind, I think I figured it out. I turns out it was scaling, but the white waveform going in the background was just showing the original value. I had to set another blend mode, and it worked.
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I find this diffcult as well. Working too close to something can start blurring and stuff starts to flicker if you are working in close proximity to other objects or shapes. I hope they sort it for...