Washaa
- Total activity 9
- Last activity
- Member since
- Following 0 users
- Followed by 0 users
- Votes 0
- Subscriptions 4
-
Washaa commented,
I still have issues with this. Say if you had four groups, each with ten smaller groups of four objects. If you wanted to change the physicality of all of the contained objects, you would manually ...
-
Washaa commented,
Check out the T-rex https://indreams.me/element/b8ETbhTsTS8 for a good character made without using the puppet
-
Washaa commented,
What's the problem exactly? Do they behave oddly together with the rest of the puppet? Do they not attach and won't follow the puppet around? Make sure you scope in on the puppets arm before you ad...
-
Washaa commented,
I've experimented with this. There doesn't seem to be a way to set the object of an emitter with logic, it has to be done manually. You will have to set up a series of emitters coupled to either ra...
-
Washaa created a post,
Functional half-pipe: rotation of puppet relative to last surface it was in contact with?
I do not have access to the beta and can't try out any suggestions, I'm just trying to figure out the logic for a game. So to make a functional half-pipe, I figure I need to make the right stick-ro...