davidnorth100
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Is there another way to rotate an object with moves besides just twisting the controller? This is inconvenient if you need to rotate it very far.
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I don't quite understand how "imp scaling" works. Is this a shortcut for what happens when you hold both move buttons and move the controllers closer or further apart?
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Where is the quantise option? I don't suppose we get to tweak a 'swing' factor in the quantisation do we (like on an OP1 for example)?
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I'd like to make custom icons too but I don't want them to be affected by scene lighting. They should be completely uniform. Pre-defined icons or emoji aren't sufficient. I hope some feature is add...
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Thanks Tom!
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Oh wow I wish I had known about live clone before!
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For the benefit of anyone else wondering, the key was finding a way to conditionally send some output. The solution (thanks @njm1992) was to send a signal through a node, the conditionally power th...
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Thanks @njm1992!
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If you use move, you can bump the globs together as a shortcut for this operation.
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I use the spray paint tool in sculpt mode. You'll probably want to go into edit shape to set the opacity and soft blend (falloff). Surface snap helps a lot here too.Fleck options go a long way too....