Aecert
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Search my basic first person shooter kit. Put tags onto the topmost cube, teleport objects to those tag positions.Search block builder level for an example. I made it remixable.
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go into the scenes settings and make the visibility "hidden"
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Isnt there an output in the follower that outputs whether or not the follower has reached its destination?
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I dont understand what you mean when you say curved, but rectangular. You literally cant have both.If i were you, i would use the sphere smear tool. Create a curvey tube that is the path you want t...
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If you are using my fps kit, all you have to do is teleport the gun to the bodies location, and have it point in the direction of the cameras center using the hit position on the laser.
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You can't :(
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a signal manipulator also works, and it takes up less space in the micro chip. Just set it to custom remapping, then to toggle on input on. Will do exactly the same thing.
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'+1 on @ROLLIN_20FOES comment. In the tower defense game im making, I used laser scopes to follow the path I created. It works extremely well.
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You would have to animate the entire thing from scratch, I believe.
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Yes, 2 key frames in a timeline will do this. Make sure you attach the percentage health to the play head of the timeline. Put the zero health key frame in the beginning of the timeline, and the ma...