NearRivers
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Improvements to the Dialogue Text Displayer
There are two common issues I've run into when using the Dialogue Text Displayer that can make it fiddly to drive logic via prompts. Powering the gadget OFF via keyframes does not remove the text f...
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Improved curve tool
After many hours sculpting in Dreams I have a few ideas for the curve tool. - Additional anchor points for the curve tool. Right now there are 4. It would be useful to have the option of adding mor...
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Dreamshaping - In-engine timelapse feature
Hi guys, I have an idea for an in-engine time-lapse feature for elements. Over the past few generations a lot of games have logged player keystrokes/coordinates so that they can be played back via ...