mmdev5 - Liam
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Hey,Unfortunately, there's no quick shortcut to switch between those specific tools right now. Sorry! We'll bear it in mind.- Liam
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Hey,Sorry to hear that you're having difficulty. We've got more tutorials planned, including things like character editing.For now, here's what you'll need to do:- Check that your nose (or hat, eye...
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Hey,In the Tools menu of the palette, you can find a tool called the Sculpture Detail tool.When you select that, things in your Scene will change colour based on how detailed they are. Things which...
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Hey,The Microchip gadget can be found in the palette under Gadgets > Logic and Processing, just to the right of the Timer and the Calculator gadgets.Hope that helps :)- Liam
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Hey,Just to add: some of our older videos/trailers are from a time when we used to support camera-tracked DualShock for input. This is no longer the case, at least for the moment.- Liam
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You can re-enter an existing sculpt by hovering over it and using L1+X to scope into it, or by selecting it and pressing the Scope In button on the right hand edge of the screen.- Liam
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When you scope back into a sculpt, your brush settings shouldn't reset, so switching back and forth between the two modes shouldn't be an issue.It will only reset your settings if you start a new S...
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Hi,That is surprising -- your brush should usually retain its settings. There are two things which might reset you back to the default cube:- Leaving Sculpt Mode, then re-entering it by going to Mo...
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Hey,Just to add: if you're curious, you can see the "true" origin of your Scene or Element by opening the Guides menu in the palette and enabling the Floor guide. The X and Z axes of your world are...
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Hi,Are you asking if it's possible to add bones in addition to the ones that are already present on page 4 of the puppet's tweak menu?If so, that isn't currently possible, as the puppet system is s...