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Ah remember the old days? So do we! Here’s the full archive of the “How Do I” section of our old forums.

Any way to make a camera fade between cuts
0 votos 1 comentario
How to freeze controller
0 votos 5 comentarios
The camera inside deluxe puppet, why?
0 votos 2 comentarios
How do I trigger an audio in the audio timeline to go off when someone approaches a triggered object?
0 votos 3 comentarios
What are the exact scene dimensions?
0 votos 4 comentarios
How do I get the imp sound I recorded to play in the audio timeline?
0 votos 3 comentarios
How do you save colors and finishes for matching objects
0 votos 1 comentario
Is there a way to turn the walk/run animation off/on?
0 votos 1 comentario
Problem with emmited object following the object that emitted it.
0 votos 5 comentarios
How do I keep my puppet from floating off the ground?
0 votos 4 comentarios
Do you see your own dream in the community jam?
0 votos 4 comentarios
Next tips video
0 votos 2 comentarios
Make 4 Collectable Shapes, and Unlock a Door?
0 votos 2 comentarios
How do I model non organicaly
0 votos 3 comentarios
Prevent timelines from activating in specific states?
0 votos 1 comentario
Clamp value of slider so that it doesn’t start from 0?
0 votos 2 comentarios
How to scale object using logic after getting values from Tag?
0 votos 4 comentarios
Slow Motion
0 votos 6 comentarios
Lives and timer
0 votos 1 comentario
How to make a car turn?
0 votos 2 comentarios
Isolate left and right input on left analogue
0 votos 5 comentarios
Dream with Multiple Levels Saving Best Practices.
0 votos 4 comentarios
Custom labels for collisions?
0 votos 8 comentarios
How Does Follow behavior Work?
0 votos 2 comentarios
How exactly does Gravity work?
0 votos 2 comentarios
End game not go to next scene
0 votos 3 comentarios
Retrieve an object that has been powered off
0 votos 4 comentarios
Tried to make a sound recording today but it just kept disappearing
0 votos 5 comentarios
dreamsurfing ,game scene??
0 votos 3 comentarios
How do I get a timeline to play when I want it to?
0 votos 4 comentarios