LifeTookLemons
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how to make object float and remove it's gravity?
I stamped a object into my scene into the air, in play mode, the object just falls down. I want to stay where I stamped it into the sky, how do i stop physics and gravity from effecting the object?
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Detect button press while in a trigger zone?
How do I detect the player pressing a button while inside of a trigger zone and then use that's button press to count how many times it was pressed.
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How do I use the Health Modifier?
I have the health modifer set up, the zone set up and I put the settings at -10. Then I connected a wire from the -10 to the players current health. But instead of lowering the health by -10 when t...
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I published a level and no one other than me credited?
I made a level, and while I was working on it it would always show By LifeTookLemons and 15 others. But after I put the scene into a dream and published it, it just says by LifeTookLemons. Anyway I...
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How to kill puppet?
I want a puppet to disappear after the end of an animation. So i took the "on end trigger" wire and connected it to the power button of the puppet. This turns the puppet on, but instead of turning ...
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Need help figuring out health logic of different puppets?
I'm trying to figure out the health logic between 3 different puppets. You can see them in the level i published called "Fire Test".In the level the dragon shoots out fire, but only one of the pupp...
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Health Logic Question for level I published "Fire Test"?
I'm trying to figure out the health logic between 3 different puppets. You can see them in the level i published called "Fire Test".In the level the dragon shoots out fire, but only one of the pupp...
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Possess character to animate, but not be in the character's perspective during play mode?
When I possess a character to animate and then go on play mode, the animation plays in the perspective of the puppet I animated, like the camera moves from my playable character and then the animat...
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How do you make another puppet be unpossesable, but be able to possess him in edit mode to animate him?
I want to possess a character to animate him, but I don't want him to possessable while in play mode?
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How do you change the skybox?
Fastest way to do this?