Skeuomorpheus
- Actividad total 54
- Última actividad
- Miembro desde
- Siguiendo 0 usuarios
- Lo siguen 0 usuarios
- Votos 0
- Suscripciones 20
-
Skeuomorpheus creó una publicación,
Scene space transform and emitters
Can anyone describe in simple terms how I use scene space data to set location for an emitter?I know how to get it out of a tag using a splitter - and have used this successfully before - but I can...
-
Skeuomorpheus creó una publicación,
Fading in text boxes
Hello - I can’t work our what I’m doing wrong. I have text boxes whose opacity is linked to a keyframe. When the frame is powered it does not smooth in with the timing I’ve set - the text box appea...
-
Skeuomorpheus creó una publicación,
Only one part of a group moving with a keyframe
I’ve made a simple magic carpet game. There is a sculpt of a player on a carpet grouped with a sphere which has the camera attached to it - so when you move the carpet up and down (via a controller...
-
Skeuomorpheus creó una publicación,
What are the rules for connectors, moveability and gravity
I am making a simple mounted gun for a level. Essentially three parts - a pillar (single sculpt), a pivot (separate sculpt) and a gun (group of sculpts). The pillar is attached to the pivot with a ...
-
Skeuomorpheus creó una publicación,
Get consistent orientation with puppets/tags/teleporters
I have a couple of scenes with multiple entry points. I can’t get entry orientation to work consistently. I have a simple set up with a teleporter in my puppet with location and orientation on. The...
-
Skeuomorpheus creó una publicación,
Paintings and avoiding frame rate drops
I am building a jungle temple style area - using a cuboid that is cut into and has painting on to give a mossy effect. Not dissimilar to the blocks MM created for the ancient times path and so on. ...
-
Skeuomorpheus hizo un comentario,
Just came to this. Helpful list thanks John!
-
Skeuomorpheus hizo un comentario,
Thanks supposer. Great advice as always.
-
Skeuomorpheus creó una publicación,
Publish elements without scene
When I’m creating sometimes I make something which I think is cool and other people might like - but it’s only a small but of the scene. If I want to publish it I have to upload the whole scene - w...
-
Skeuomorpheus creó una publicación,
Is there a way so motion controllers can only move the imp in a single plane like the DS4?
I’d like to be able to move a possessed object around in a plane with the camera with one of the moves with a controller sensor set to ‘follow imp’ works with the ds4 but with the moves it adds dep...