MatthewMidnight
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MatthewMidnight hizo un comentario,
Pleasure! Glad to hear it helped!
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MatthewMidnight hizo un comentario,
Hey!Question 1:I'm not too sure about this. What you could do is align the sculpt itself to the Grid. First you need to turn on the grid, then make the sculpt your grid origin (Hover and L1 + Trian...
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MatthewMidnight hizo un comentario,
I can't think of a "out of the box" method. My approach to this would be to wire up your X button to a timeline. On the timeline, keyframe the text box opacity to zero with a "power up/down" tweake...
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MatthewMidnight hizo un comentario,
In your toolkit, look for the Grab Sensor.There's an option there that is for "on imp hover" - so you could wire that to the glow of the sculpt (or a keyframe if you're after more precision, or a n...
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MatthewMidnight hizo un comentario,
Hey! In order to make it disappear, you could use a keyframe to switch the collectable off. Or a destroyer. You would then need to trigger the keyframe or destroyer by using an Input Sensor that tr...
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MatthewMidnight hizo un comentario,
There's no PS Move Controller Sensor yet. Usually I'd continue that sentence with "so it's not possible" - but this is Dreams and people have done the impossible already. But I'm fairly confident t...
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MatthewMidnight hizo un comentario,
The alignment of your rotator sounds slightly askew causing the object to drift.Try removing the rotator, and then switch on grid snap in the guides menu. Use the grid to align the desired rotation...
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MatthewMidnight hizo un comentario,
3D export has been discussed; not sure about import though.The sculpting with the DS4 takes a bit of patience, but it's absolutely not impossible. Stick with it bud :)
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MatthewMidnight hizo un comentario,
Try hovering over the puppet, hold L1 and press R1. This will zoom you to the puppet and should make your imp scale match.
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MatthewMidnight hizo un comentario,
In addition to what Catherine said, it's possible you're scoped in to the chest piece only.Try using L1+Circle to scope out and try to determine how far into the puppet you are scoped.