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HDI Make the Level start right at the puppet and the game camera not S-L-O-W-L-Y lower into place?

  • kemengjie33

    You could always put a wipe on a timeline that kicks off at the start of the game. Then adjust the time to mask the things you don't want the player to see.

  • raz0rbackzwei

    Try a pointer camera for the start of your level. This one should not zoom in

  • jester946

    What is a "pointer" camera? I put a camera in, at the beginning, looking where I want it too. I have the character standing in a trigger zone that is wired to said camera. I have the camera set to "cut" and transition time is at 0 and it still slowly lowers to the character. Maybe wire an ON switch to that camera?

  • GribbleGrunger

    The pointer camera has it's own little logic-looking icon in the camera section. You just place it down and physically move it to point the camera where you want.

  • jester946

    Just tried the pointer camera. No dice. Still the default game camera slowly descends to the character. At this point, I'm starting to think it's a bug.

  • MatureEyesOnly

    Try possibly going into the controller sensor on the character and going to the camera tab. Try messing around with some of those. May be able to just lower it and zoom in a bit by default which may skip the lowering part. Sorry I have a very weak understanding of this stuff just saw you only got 1 recommendation so I thought id try to help

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