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Occlusion loop solving rendering for Text Displayers

  • TAPgiles
    Great answers

    Yeah, this issue has been there for such a long time, and it's been raised by many people. Hopefully one day it'll be fixed.

    I'm guessing the "sticker mode" (which you referred to) won't have a problem regarding this, because it's not rendered by the text renderer in-scene. It's rendered by the sculpt renderer (or paint renderer on paint). And will use the ordering setting, for example.

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