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L1+X over a gadget: highlight all wires in the scene going in/out of the gadget
1 voto 2 commenti
Always On Top for Head & Imp Trackers.
4 voti 1 commento
Text Outline Width setting
3 voti 1 commento
L1+circle should cancel tools while in assembly mode
0 voti 0 commenti
Non-Sticker Text should bloom and lens flare in edit mode, same as everything else
2 voti 2 commenti
More Precise colors
3 voti 4 commenti
Console Compatibility Tags
4 voti 6 commenti
Homespace Overhaul
3 voti 3 commenti
Effect Field LFO Rate Adjustment
2 voti 3 commenti
Text gadget tiling/repeat
4 voti 4 commenti
"Flip" switch for text gadgets
9 voti 0 commenti
Don't scale text arrow gizmos
4 voti 0 commenti
Signal Generator into Perlin Noise?
6 voti 1 commento
Ways to improve the Text Display Sticker Mode
4 voti 1 commento
An indicator on the sticker gizmo showing which direction is being projected in
6 voti 0 commenti
Timelines that don’t stretch for miles and miles
5 voti 2 commenti
Allow the emoji section of the virtual keyboard
6 voti 0 commenti
Text gizmos should not override hover
4 voti 1 commento
Sticker: depth above, depth below
1 voto 2 commenti
Sticker: fade by proximity to the text gizmo
2 voti 1 commento
Text Animation Progress Input should always work
0 voti 0 commenti
Variable Table
4 voti 1 commento
Ability to read player's Y-axis preference?
2 voti 1 commento
Shortcuts!
4 voti 2 commenti
Sticker Mode with "always on top"
1 voto 1 commento
Sticker mode scope settings
5 voti 1 commento
Broadcast Microchip from lbp3
6 voti 5 commenti
Dialogue Text Displayer improved versatility
1 voto 1 commento
Jet Trail Feature for Text & Number Displayers & Jet Trail Local Space.
3 voti 1 commento
Emitting text gadgets with sticker mode enabled
4 voti 3 commenti