OgTheEnigma
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Add a slider to Exclusive Gates to allow multiple to be open simultaneously.
The main operation of this potential feature would be in combination with the 'Priority' input. For example, you could have 10 Ex Gates in a Scene with different numbers being input into their prio...
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Add an 'Update' input for Signal Manipulator's Freeze functionality.
Freeze is one of the most valuable functions of Signal Manipulators for me. One of the main ways I use it is by providing a signal to the Freeze input that stays on most of the time. Then, to updat...
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Allow the creator to change the grab point of an Emitted object/group
I've recently been working with logic that I have to Emit in precise locations. I'd prefer to use the Scene Space Transform input, but I've ran into issues that I can't use it to emit precisely whe...
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Is there any way to export assets from the Scene you used in the Ancient Temple Imp Quest?
I recently released a Dream as part of the Ancient Temple Imp Quest. In the Scene I developed a third person camera rig on the Artio puppet. I would like to export it as an Element for other people...
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Add a 'local space' Motion Sensor output to the Controller Sensor
The current gyro output for the Controller Sensor (Motion Sensor) appears to be based on the world space relative to the Scene, based on the camera direction when gyro was last recalibrated (by hol...
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Save your Imps online automatically
I've just tried Dreams for the first time on a PS5 (my brother's, so I won't always have access to this specific console). Obviously my local data wasn't transferred over, but this isn't really an ...
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Is there an easy way to fade out a sound effect, without using extra logic?
The sound gadget settings are extremely expansive, so I may have missed an option to do this directly. I thought there might be an option to reduce the volume gradually within the slice editor, how...
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Is there a way to dynamically change the colour of every object in a group, without connecting wires to every object?
Essentially, what I want to do is send a random colour during play mode, which will change the colour of every object in a group. I can definitely do this if I scope in to every part separately, op...
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Do non-persistent variables count towards the limit of 128?
You can currently use a maximum of 128 persistent variables. What isn't clear to me is the relationship with variables that don't have 'Persist in Dream' checked. Are they subject to the same limit...
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Can I change the camera distance where the puppet becomes invisible?
I'm currently working with puppets for the first time to make a character. I've run into an issue where the puppet becomes invisible at a camera distance of 3.5 metres, even though it's pretty far ...