daniel-hamster
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daniel-hamster ha creato un post,
"Every Tool In The Box" Imp quest not working
I completed the "All The Tools Are Mine" imp quest and now i just need to use the customization on the profile and creations. i watched videos and read about the trophy and did everything but it st...
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daniel-hamster ha creato un post,
test multiplayer and camera pointers
Is there a way to test if multiplayer logic works? Like simulating a player 2 possesion and triggering variable modifiers as player 2 for a multiplayer variable? also do camera pointers in puppets ...
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daniel-hamster ha commentato,
Then maybe you need to put a calculator with divide before the emitter input, because the values are not the same level
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daniel-hamster ha commentato,
maybe the circuit settings of the triggerzone are off. its probably set to the wrong one, set it to "here", "not here" or "both" if thats not the issue the maybe its the range of the triggerzone or...
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daniel-hamster ha commentato,
i made the background for my HUD with a big black textbox too and i think its just a bug so theres no way around it. you could try splitting it into smaller chunks so they dont disappear
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daniel-hamster ha commentato,
i havent made anything similar to it but heres a idea: you need 4 timelines if you want the icon follow on the left and right too. in each time line you just add a keyframe to the textbox of your i...
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daniel-hamster ha commentato,
i have a 50 slot selector on my profile if you want to try it out
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daniel-hamster ha commentato,
make two diffrent advanced movers, one for run "A" and walk "B". first make a selector with 2 ports, then connect the walk button to the "next" port of the selector. output A will turn on the advan...
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daniel-hamster ha commentato,
i made it with triggerzones, the creation is called "Day/Night Cycle with randomized weather and adaptive sound puppet" thats just what you are looking for. its on my profile and remixable. it main...
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daniel-hamster ha commentato,
makeacounter with full=1 then connect the d-pad to "add" if the counter is full it triggers a signal manipulator that gives a pulse to your timeline or whatever u are using. the counter will only r...