Pookachoo
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This is kinda long, but here’s a Creation Category Guide that might be useful to reference later :)https://www.dreamsverse.com/forum/dreams-play-create-share/tutorials-and-tips/8064-creation-releas...
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Elements and Scenes are treated differently when it comes to Releasing:Scenes, which have round shaped icons, can be made Playable (people can see but not remix) or Public (remixable)Elements, whic...
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Yes, you most definitely can save a Dream as Private. I have done this many times.This particular Dream, clearly has already been Released - which makes it playable regardless of whether or not it’...
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This topic is seeming repetitive :pSupposer is correct about past versions. If you have the option to “Unlist” your Dream, that means you have already “Released” which makes it Playable. If a creat...
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I posted a full explanation on your most recent topic - but yes, you need to be saving private versions online.Release = Playable regardless of being Listed/Unlisted
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To me fair, Mm did acknowledge and reply to 2 of your other posts about this issue ;)If you have the option to make it Unlisted, that means you’ve already Released the creation - which makes it Pla...
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When you place creations into a Collection it’s not making duplicates - the Collection is simply referencing the original creations. It’s like a playlist :)Anything you save online, either by Relea...
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I made persistent score keeping and life count systems, feel free to use or remix.Those and some other handy tools are in the Tools Bag section of my CoMmunity Popit collection :)
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I don’t think 1k objects will cause the Snail, unless you make them all moveable. Then you’re likely to hit a limit for movable objects.I did a test with cloned objects, the Gameplay thermo maxed o...
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Moveable objects definitely take extra processing, so it’s best only to use that feature when necessary. I’ve done a few tests and you will hit a limit for movable objects - the limit is between 30...