spyralab

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  • spyralabさんがコメントを作成しました:

    Is the emitter just calculating the center point of the bounding box at time of object selection?I just don't want to feed in more values into the emitter coordinates than needed.Modifying the grab...

  • spyralabさんが投稿を作成しました:

    How do I define the grab point of a group of objects for emitting using coordinates?

    Hi, I am emitting an object in the same scene that isn't saved out as an element.It's actually a group of objects. Let's say a cube and a microchip that is not attached to the cube because I am usi...

  • spyralabさんがコメントを作成しました:

    '@TapGiles I think you misunderstood what I was asking. I don't want to use variables for everything just for storing certain things that I want set and not changed often, like when initializing an...

  • spyralabさんがコメントを作成しました:

    Yes it works and there are ways, it's just with programming background I am naturally drawn to the variables instead of feedbacking into a gadget. :)Thank you for the link, it had some good info fo...

  • spyralabさんが投稿を作成しました:

    Instance variables

    How can I set a variable as an instance variable of an object that gets emittedt?I have an object with a chip, on there a variable A and I change the variable with logic.This object I emit x amount...