Alfinch
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Alfinchさんが投稿を作成しました:
How to use a select gadget
Perhaps there's an easy answer to this, but it has me stumped.I have a signal generator which is putting out a fast blinking signal, and a second signal which counts 0, 1, 2 in a cycle. I want the ...
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Alfinchさんが投稿を作成しました:
How do I control rotation speed with an analogue stick?
Video attached to show what I'm doing.I have a microchip attached to a sculpt, which has a camera and some logic in it. I'm trying to set up an advanced mover and an advanced rotator to allow the p...
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Alfinchさんが投稿を作成しました:
How do I set the initial state of signal manipulator set to toggle?
I have a signal manipulator set to toggle output at on, but I want it to begin in an on state. What's the simplest way to do this?
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Alfinchさんが投稿を作成しました:
How do I count the number of incoming signals?
I have four simple wires and I need logic which reacts when two of them are active. I tried using a combiner outputting to a calculator, and then checking if the value is greater than 2, but the re...
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Alfinchさんがコメントを作成しました:
Wait, what's a "blend connection" and how does it differ from a normal one? I thought there was only one kind of wire!
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Alfinchさんがコメントを作成しました:
Thanks Yann! That sounds a bit more elegant - I'll do that.
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Alfinchさんがコメントを作成しました:
Never mind, figured it out - health manager hooked into a destroyer on each sculpt, then a health modifier with a zone to remove all their health :)
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Alfinchさんが投稿を作成しました:
How do I destroy a sculpt when it falls into a trigger zone?
I have multiple copies of a sculpt, and I want each of them to be destroyed when they fall into a trigger zone. At the moment I have a trigger zone which detects them, and a destroyer on each sculp...
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Alfinchさんがコメントを作成しました:
Ah, so linking force posession to the camera's power just worked because it's outputting a constant signal?
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Alfinchさんがコメントを作成しました:
You might have scoped out of the sculpture by accident - Use L1 and X to scope back into the sculpt, then make sure you have the stamp or smear tool selected and press triangle to switch to/from cu...