njm1992
- 合計アクティビティ 8
- 前回のアクティビティ
- メンバー登録日
- フォロー 0ユーザー
- フォロワー 0ユーザー
- 投票 0
- サブスクリプション 3
-
njm1992さんがコメントを作成しました:
Okay, thank you for the definitive answer :) I’ll try to work in a way that allows me to stay under the 128 limit :)
-
njm1992さんがコメントを作成しました:
'@TheBeardyMan I'm aware that I can compress them, and will probably end up doing that, but it would be nice to avoid it if possible :) Also don't variables have a value limit of -10000 to 10000?
-
njm1992さんがコメントを作成しました:
I'm curious as well, I want to use some creative commons music with the proper licenses and everything, which should be okay.
-
njm1992さんが投稿を作成しました:
Persistent variable limit, is it per scene or per dream?
If it's per scene, that would allow me to retire variables that are no longer relevant for the game, but still use the full 128 persistent variables if needed.If it's per dream, then I guess I migh...
-
njm1992さんがコメントを作成しました:
I think NeonTheCoder has a tutorial on something in that avenue: https://youtu.be/dKoVFuWK6i8