Koltonaugust
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Koltonaugustさんがコメントを作成しました:
Thanks! I ended up just dealing with it as it wasn't noticeable in the grand scheme of things.
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Koltonaugustさんがコメントを作成しました:
I thought about doing that, but I need a loop of about 5 keframes for 9 objects. I just ended up adding a timer and hooking it up to the playback speed to force an offset without stopping the anima...
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Koltonaugustさんが投稿を作成しました:
How do I start timelines at a place other than the start?
Is there a fast way to set a bunch of timelines to start at different times? In LBP3 there was a sync option that offset the beginning of stuff, so I'm looking for something similar. The other way ...
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Koltonaugustさんが投稿を作成しました:
Is there a way to change a part of a sculpture to varying looseness after it is placed?
I realized about halfway through a sculpture that I meant to make the base varying looseness, but somehow it got unchecked. Can I change this after the fact?
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Koltonaugustさんがコメントを作成しました:
Oh, and I forgot to mention I haven't actually looked at this tool yet, I just remember reading somewhere that this is how it functions
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Koltonaugustさんがコメントを作成しました:
This sounds like a use of the raycast (laser-scope) gadget and you want to move the object to the point the gadget gives. I would do this by putting a piston on the camera and then the object with ...