HercUk

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  • HercUkさんが投稿を作成しました:

    Mm UI Template packs

    This idea is to help new creators or to speed up the process of creating a simple UI for your game. It would be useful to have Mm UI packs in dreams. (I know there are templates that incorporat...

  • HercUkさんが投稿を作成しました:

    Controller Sensor UI output in the Pause Menu

    A lot of time is spent making UI in dreams and some task are very common. One being having a display to inform the player of the controls. I think it would be really useful if this was built into D...

  • HercUkさんが投稿を作成しました:

    Built in system preferences to change a Dreams button layout

    Could Mm integrate an option that allows a player to change the controller buttons, invert sticks etc. my suggestion is this, if a Dreams creator users the controller sensor to map the games contr...

  • HercUkさんが投稿を作成しました:

    Feedback:- Improve the Ruler Gadget please

    I really like using Dreams for home design, to visualise a space, it would make it so much easier if the ruler didn’t disappear when sculpting. Using the ruler now is very cumbersome and not very ...

  • HercUkさんがコメントを作成しました:

    Thanks all. I’ve moved to How do I. I deliberated over where it should go.

  • HercUkさんがコメントを作成しました:

    I didn’t know that. Thanks. I’m starting to realise that building a scene is much more powerful if built with separate elements.

  • HercUkさんが投稿を作成しました:

    Improved quick selection options

    I would like the ability to select the clones in my scene. Or maybe a specific element. Similar to the select all option, but for one item that has many copies. Live clone is used for this. But ...

  • HercUkさんが投稿を作成しました:

    Reflections:- Creating Reflections

    If any one has any useful tips for creating reflections. I’ve seen some lovely scenes made by the Dreams community.

  • HercUkさんがコメントを作成しました:

    Thank you. That’s helpful.

  • HercUkさんが投稿を作成しました:

    Music Player/Station:-Dreams Gadget to use whilst creating.

    I’d like to listen to music made in Dreams whilst sculpting and creating. Rather than bring the asset into the element and have that as part of my scenes. It would be great to have a channel or pla...