Tomm3hgunn
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Tomm3hgunn님이 에 댓글을 입력함
Just used to label wires to where they are going. So basically an organization tool to keep wire neat, and so the creator can keep track of where everything is doing.
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Delete that keyframe and make a new one. Make sure you don't move the puppet this time and only change the attribute. You can tell if the puppet is affected by a keyframe if you see diagonal lines ...
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Use a teleporter and a tag. Name the tag. Now, use the same name into the teleporter settings.Where you place the tag is where the player will teleport at. Also, make the tag activated with a trigg...
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I wish it were that easy, but it’s not.
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I want to know how to do this too. It seems there isn't a way to smoothly blend existing sculptures together.
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How can I rotate a puppet sideways so I can make the running animation look like it's running up a wall?
I want the puppet to be rotated sideways so the running animation looks like it'll run up a wall.