Mr_BuggyB
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Mr_BuggyB님이 에 게시물을 만듦
HDI: Customize a double jump?
I kind of struggle with figuring out how to customize a double jump animation. The normal jump is easy enough with the 3 Keyframes, but i can't find those for double jumps.BTW: If someone could bri...
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The grab sensor is for the imp. There is no "LBP-style" grab button here. What you could do is work with animations and followers. One of the last Mm- Stream hilighted a level which used that metho...
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Im trying to figure this out as well ATMI think especially the pelvis is the central part of the puppet.Maybe it works if you sculpt something small, make it invisible , and put connectors on it?
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The best tip.....Just have a little trust in your brains ability to adapt fast to new muscle inputs. While reading your post I was like "Thank god, I'm not the only one who struggled in the beginni...
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The setting "movable" in the tweak menu of the sculpt must be turned off
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You need a splitter and connect the l-stick to the input the outputs to the advanced mover Hope that helps
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Yes They should
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sure you can.... but as far as i know, you can't "drag" your sculpt around in that mode, cloning should be fine.It's annoying at first, but becomes second nature pretty quickly
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Yeah that was odd for me too, you have to scope out of the sculpt then move it and go back in (if necessary)
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yeah paint strokes are probably the way to go. Draw one, tweak the animation side, for the dust effect i believe it'd be a short tail, adjust speed etc.Just give it a try xD