phort
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Nice find!
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And you're sure they're spelled and capitalized identically? Did you make sure to name your Variables and not just your Variable Modifiers?
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Instead of wiring "Left Stick" to "Movement" on your puppet interface, wire "Left Stick (Local)" to a Splitter. Then connect Y to the Move Forward input on the puppet interface gadget, and connect ...
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Toggling procedural animation shouldn’t have any effect on your keyframes or vice versa. Just make sure you don’t accidentally toggle it while editing a key frame, or you’ll keyframe the procedural...
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You probably have another keyframe active while you're in keyframe edit mode which makes it impossible to see your changes to the keyframe pose. Check if turning off the logic that activates the ot...
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As soon as the timeline ends, there's no keyframe affecting your object, it goes back to where it was before all the keyframes played. If you wanted to really simplify things, you could just extend...
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Variable Modifier, rather
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That’s a good tip, I hadn’t realized a Slider was another way to store a numeric value without needing to use a variable.
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Counters only activate when the input switches from off to on. What you want is either a Variable (in add-continuously mode) or a Timer.
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I haven’t had any issues like what you describe. Some gadgets only trigger when a wire turns on or off though. Can you give more detail on what you’re trying to do and in what specific way it doesn...