TAPgiles
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If you have a camera rig set up, it will depend on how that's been done; you (or its creator) would probably be the best people to figure that out.If you're using the default built-in camera, one w...
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Yeah, it adds one while there are no doorways to help you out but after that you'd need to add your own I think. No probs ^^
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Add a doorway to a scene, and wire the dream's doorway to it I guess?
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The controller sensor in the puppet has a "disable controls" input. Send it a signal while you want no controls to work.
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Puppets are real complex, with procedural animation and such, so they're just generally bad for performance with a load of them in the scene. The "too many laser scopes" warning you may see is like...
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Sounds like it will be a simple update now, so will likely not require uploading.
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Yeah, backups are your friend!
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At the end of beta there was a warning shown when saving that you need to upload your stuff for it to carry over to whenever you play Dreams again. Most likely they'll do that again, and most likel...
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No, the ex-gate has a frame delay.This is to avoid things like infinite loops from signals going out from an ex-gate and going back into itself.
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The camera pointer affects the default camera itself. So works for all players. If no one is possessed, I think it doesn't do anything because it has nothing to angle on.