TAPgiles
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There's no way of the creator affecting that speed, no. You could just stick on a camera though, then move the gizmo (the actual view) further away to the position you want it to be relative to the...
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The variable should work. Modify it to 1 after you've been there. Have the current value from the variable power the timeline. It should play to the end and just stay at the end.Do you want it to s...
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A video of this happening would be great, demostrating the problem clearly.
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Videos of this happening would be helpful I think. I've never had any problems like this on a regular basis.There are little bugs here and there related to this, but I rarely run into them.
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Yeah, turn off x-ray basically. But you can also use the new head tracker gadget which has a built-in laser scope if you turn on the "look cursor", and the target object can use the new look cursor...
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What are you trying to do in Dreams that you cannot do? I'm not sure how to help.
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There is a pair of hands, I think. But the moves do not allow both hands to grab, so that's why that's not included.If you'd like to suggest the secondary move to have grab capability, please post ...
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The moves require the PS camera to be tracked by the PS4.
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You only need to get that "Is In VR?" once, from the head tracker. It's not on the hands. It is also in the global settings gadget apparently.
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You can detect if the player is using VR and have it all be in one scene, instead. Stamp down a head tracker gadget, and in the tweak menu's last tab there's an "Is in VR?" output.