subrussian
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subrussian님이 에 댓글을 입력함
Supposer, thanks for your help, as usual!
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How to make loop animations start and end smoothly?
Hey guys! So I've made some animations in a loop, like walking, and I want to somehow make them begin and end with other pieces of animations, so they would look smooth. For example, when I start w...
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Pls help fix the problem with input/animation conflicts
I have quite a complex character with custom animations, but as I developed it, I didn't use proper ways to wire things up, like gates, states machines etc, I mostly used keyframes like a noob.So i...
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subrussian님이 에 댓글을 입력함
yeah, that's what I thought, just hoped there's some other way too. thanks for replying!
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subrussian님이 에 댓글을 입력함
Wow thank you guys for ideas, I'll try them asap, you're very helpful!
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Is there a way to tag different objects and make them change settings all together?
For example, I want to make "6th sense" button - when you press it, different types of objects change there appearance - become glowing, or visible, or collidable etc - is there an easy way to mark...
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How do I make the following logic? Pls help
When I press triangle button (toggle), character draws guns from holster. How to make X button start shooting, but only when the draw animation is on? And if it's not, X must do smth else.It was ea...
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How to make character move in animation?
So I have this animation, when I press down on a d-pad, my character does a hop back. Here's what I want:When I tap button, full animation plays + character moves backwards to a certain length. If ...
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Hey thanks! I also gave every element a ball joint and with small amount of squashiness it works great. But only problem left is that when you jump or fall, the whole thing dissolves into a swarm o...
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How do i ragdoll parts of character's outfit?
For example, I have a chain (as separate sculpture, consists of several elements) attached to a character. I want it to ragdoll when character moves, but keep attached to him and within itself. How...