CLOUD1985
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This can be tricky but I've found that for me, rather than trying to drag body parts around solely with R2, hover the imp over the lower legs or lower arms, hold L2 and then use the sticks to rotat...
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Very true, the two rotators suggestion is merely one of the simpler solutions to this problem.Like anything logic related there are countless ways to solve the problem.Another might be a single rot...
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Put 2 rotators on the object and wire R2 to one with a positive rotation value and L2 to the other with a negative rotation value
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Add the object to a group with a dummy object (an invisible cube for example) and the keyframe animation will work in any position.Use a keyframe on a time line to shrink the object and at the end ...
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Place your first keyframe and animate your scene. Save the animation. Now copy this keyframe, place it and select it. When selected the animation positions stored in it are shown as they were copie...