methodactor
- Объем активности 34
- Последнее действие
- В сообществе с
- Читает 0 пользователей
- Читающих 0 пользователей
- Голоса 3
- Подписки 10
-
Пользователь methodactor прокомментировал
I had a few restarts and eventually just settled on a basic "here's some of my nonsense" display booth. I wanted to make it more interactive but I killed the thermo.
-
Пользователь methodactor прокомментировал
Hoorah!! Hello everyone!
-
Пользователь methodactor создал публикацию
Pick a random activated tag
Hi!I have 24 identically named tags, but not all are active at once. Is there a way I can get it to pick one of the active ones at random?I felt like splitting the Number Detected field in a trigge...
-
Пользователь methodactor прокомментировал
Did you ever work this out?
-
Пользователь methodactor прокомментировал
Can't you plug the aux cable directly into the primary controller and disregard the second controller entirely?
-
Пользователь methodactor создал публикацию
Help making a Guess Who style game!
Hi, me again.I've probably spent about 10+ hours trying to figure this out and it just won't happen, no matter how close I feel I'm getting. I've kept it basic to start with until the logic is sort...
-
Пользователь methodactor прокомментировал
Spot on, thanks!No doubt I'll be back in another thread with more questions!
-
Пользователь methodactor создал публикацию
Character turns on the spot
Ok, I know this is something really basic but I can't seem to work it out. I'll try to explain.I have two keyframes, one designed to switch off player movement (walk, run and turn to 0) and hide th...
-
Пользователь methodactor прокомментировал
Never mind. For some reason the previous creature's follow strength was now too weak for it to move.
-
Пользователь methodactor прокомментировал
So, made all the rocks non collidable and deleted as many of the paint assets as I could and it made the creatures much less demanding.Tried it possessed and all seemed normal, so I replaced the on...