TAPgiles
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Have you keyframed it to that position perhaps? Or moved it while time is running?
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Flip that's a huge video file! It's generally a good idea to share direct to youtube (maybe unlisted) and then share the link here. Saves people a lot of bandwidth and download time that way. When ...
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I'd make a hidden sculpt, and put a look-at rotator on it that targets the tag in the enemy. This will rotate that sculpt to point towards the enemy. Then add the force applier onto it in "directio...
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Sure. Just start a new element/scene, and save it as an element. You can then import elements into the scene later on.This is more of a "how do I?" question, for next time.
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(Duplicate post)
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Okay... to be honest I have no idea what this is about. BUT! I'll try to help ;PIf you want to freeze a value, you can put it through a signal manipulator and then turn on "freeze" when you want to...
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Make it bouncy. Maybe turn on the "ignore gravity" switch on the sculpt.
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I understood your original question, but it was answered. So I thought I'd try to help with the "variable all the things" problem some fall into. Sounds like you're getting on okay though.If you wa...
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I know what you mean about wanting to use variables for everything. I was a programmer for years.But I really recommend not trying to use variables for anything, to save your sanity and actually ma...
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You want to activate some "blocking" logic while the movement plays out. So for that I'd use a timeline. Timelines just power gadgets on and off at the right times, so you can place any gadget on t...