Zupaton
- Объем активности 24
- Последнее действие
- В сообществе с
- Читает 0 пользователей
- Читающих 0 пользователей
- Голоса 0
- Подписки 8
-
Пользователь Zupaton прокомментировал
No problem. I actually shouldn't bother. You know better than I do. lol
-
Пользователь Zupaton прокомментировал
That’s an unavoidable thing. The more freedom you are willing to give people, the more you need to work for. :D
-
Пользователь Zupaton прокомментировал
Call me idiot, for possibly not understanding what you seek but, what if you have one persistent variable for all scenes that checks against the correct scene number to add or reset the score?1. Yo...
-
Пользователь Zupaton прокомментировал
True. Those Ford employees are way sneaky. I wouldn’t invite them at my house either...Wait, what was the question?
-
Пользователь Zupaton прокомментировал
Yep. Totally helps. :) Especially like me who can’t get around a single player variable either. :D
-
Пользователь Zupaton прокомментировал
As long as it’s private I don’t think anyone will bothered. There are public creations that use trademarked characters already out there.
-
Пользователь Zupaton прокомментировал
You can release it as a private and add him as a collaborator but ermm... that counts as upload too.Without ever uploading it umm.. have you considered to invite him at your house?Just saying... :p
-
Пользователь Zupaton прокомментировал
Either your usefulness was far extended or my blindness reduced today. lol I managed to get there finally and was as Matt in the thread you mentioned explaines it. You feed the SET VARIABLE gadget ...
-
Пользователь Zupaton создал публикацию
Multiplayer variable setting.
I see it’s been asked a few times already but not completely answered.Does anyone know how or even if this feature works?In a nutshell how you feed a multiplayer variable set.Although I feed a vari...
-
Пользователь Zupaton прокомментировал
Ahh.. thanks!. That makes sense, although the tooltip didn’t. :D